Godot

Vendor:

First CVE: Aug 20, 2018 · Active for 7 years

2
Total CVEs
More Total CVEs than 49% of tracked products
1.0
Avg CVEs / Year
Bottom 1%
8.7
Avg CVSS
Higher Avg CVSS than 77% of tracked products
0.0%
KEV Rate
Bottom 1%

Trends Over Time

The number and severity of CVEs published that impact Godot over time

Volume of CVEsAvg CVSS Base Score
First CVE
Aug 20, 2018
7 years ago
Most Recent CVE
May 31, 2019
2,612 days ago

CVE Severity & Scoring

Godot2 CVEs
All CVEs352,708 CVEs
HighCritical
Attack Vector
Local0 (0.0%)
Network2 (100.0%)
Unknown0 (0.0%)
Physical0 (0.0%)
Adjacent Network0 (0.0%)
Attack Complexity
Low2 (100.0%)
High0 (0.0%)
Unknown0 (0.0%)
User Interaction
None2 (100.0%)
Unknown0 (0.0%)
Required0 (0.0%)
Privileges Required
Low0 (0.0%)
High0 (0.0%)
None2 (100.0%)
Unknown0 (0.0%)

Top CVEs

Signals from CVEs in this product scope (2 CVEs).

2 CVEs · Highest risk first

CVEPublishedCVSSRiskKEVExploit
In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly.
May 31, 20199.832NONO
Godot Engine version All versions prior to 2.1.5, all 3.0 versions prior to 3.0.6. contains a Signed/unsigned comparison, wrong buffer size chackes, integer overflow, missing paddi
Aug 20, 20187.525NONO

Exploit Exposure

Signals from CVEs in this product scope (2 CVEs).

CISA KEV
0 CVEs
0.0% of CVEs· Bottom 1%
Metasploit
0 CVEs
0.0% of CVEs· Bottom 1%
Nuclei
0 CVEs
0.0% of CVEs· Bottom 1%
ExploitDB
0 CVEs
0.0% of CVEs· Bottom 1%

Social Chatter

Signals from CVEs in this product scope (2 CVEs).

Media Mentions

Signals from CVEs in this product scope (2 CVEs).

Top CNAs Publishing CVEs For Godot

Top CWEs

Versions

No cataloged versions.