CVE-2019-10069 is a critical remote code execution vulnerability affecting Godot Engine versions up to 3.1. The flaw stems from an incorrect deserialization policy, allowing attackers to execute arbitrary code on vulnerable systems. With a CVSS score of 9.8 (CRITICAL), it presents a severe risk due to its network-based attack vector, low attack complexity, and complete compromise of confidentiality, integrity, and availability. While there is no evidence of active exploitation or public exploit code (Metasploit, Nuclei, ExploitDB), the vulnerability has garnered significant community discussion, indicating awareness among security researchers.
| Vendor | Product | Version(s) | CPE |
|---|---|---|---|
< 2.1CPE matchmatch criteria | cpe:2.3:a:godotengine:godot:*:*:*:*:*:*:*:* | ||
>= 2.1.1, <= 3.1CPE matchmatch criteria | cpe:2.3:a:godotengine:godot:*:*:*:*:*:*:*:* |
CVSS version used by this source: 3.0
CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
The average CVE in this peer group has 0.0 Twitter, 0.1 Reddit, 0.3 Bluesky, 0.3 Mastodon, and 2.4 GitHub mentions.
No media coverage found for this CVE.
The average CVE in this peer group has 0.3 InfoSec Media, 0.0 Vendor Blog, and 0.0 Security Researcher mentions.
Remediation records are not available for this CVE.