Red Faction
Vendor:
First CVE: Dec 7, 2001 · Active for 24 years
2
Total CVEs
More Total CVEs than 49% of tracked products
1.0
Avg CVEs / Year
Bottom 1%
7.5
Avg CVSS
Higher Avg CVSS than 50% of tracked products
0.0%
KEV Rate
Bottom 1%
Trends Over Time
The number and severity of CVEs published that impact Red Faction over time
Volume of CVEsAvg CVSS Base Score
First CVE
Dec 7, 2001
24 years ago
Most Recent CVE
Nov 23, 2004
7,914 days ago
CVE Severity & Scoring
Red Faction2 CVEs
50%
50%
All CVEs352,427 CVEs
45%
40%
11%
MediumHigh
Attack Vector
Local0 (0.0%)
Network0 (0.0%)
Unknown2 (100.0%)
Physical0 (0.0%)
Adjacent Network0 (0.0%)
Attack Complexity
Low0 (0.0%)
High0 (0.0%)
Unknown2 (100.0%)
User Interaction
None0 (0.0%)
Unknown2 (100.0%)
Required0 (0.0%)
Privileges Required
Low0 (0.0%)
High0 (0.0%)
None0 (0.0%)
Unknown2 (100.0%)
Top CVEs
Signals from CVEs in this product scope (2 CVEs).
2 CVEs · Highest risk first
| CVE | Published | CVSS | Risk | KEV | Exploit |
|---|---|---|---|---|---|
CVE-2004-0345HIGH Buffer overflow in Red Faction client 1.20 and earlier allows remote servers to execute arbitrary code via a long server name. | Nov 23, 2004 | 10.0 | 37 | NO | YES |
CVE-2001-0952MEDIUM THQ Volition Red Faction Game allows remote attackers to cause a denial of service (hang) of a client or server via packets to UDP port 7755. | Dec 7, 2001 | 5.0 | 28 | NO | YES |
Exploit Exposure
Signals from CVEs in this product scope (2 CVEs).
CISA KEV
0 CVEs
0.0% of CVEs· Bottom 1%
Metasploit
0 CVEs
0.0% of CVEs· Bottom 1%
Nuclei
0 CVEs
0.0% of CVEs· Bottom 1%
ExploitDB
2 CVEs
100.0% of CVEs· 93rd percentile
Social Chatter
Signals from CVEs in this product scope (2 CVEs).
Media Mentions
Signals from CVEs in this product scope (2 CVEs).
Top CNAs Publishing CVEs For Red Faction
Versions
| Version | CVE Count | Avg CVSS | Avg EPSS | KEV | Exploits |
|---|---|---|---|---|---|
| 1.20 | 1 | 10.0 | 6.0% | 0 | 1 |
| 1.1 | 2 | 7.5 | 4.6% | 0 | 2 |
| 1.0 | 2 | 7.5 | 4.6% | 0 | 2 |