Volition maintains the Red Faction video game franchise, which represents a niche vulnerability surface within entertainment software. The observed disclosures cluster around implementation and parsing issues characteristic of game engines and native multimedia codebases. Current severity, exploitation activity, and exposure counts are shown alongside this summary.
The number and severity of CVEs published that impact products developed by Volition over time
Signals from CVEs in this vendor scope (2 CVEs).
2 CVEs · Highest risk first
| CVE | Published | CVSS | Risk | KEV | Exploit |
|---|---|---|---|---|---|
CVE-2004-0345HIGH Buffer overflow in Red Faction client 1.20 and earlier allows remote servers to execute arbitrary code via a long server name. | Nov 23, 2004 | 10.0 | 37 | NO | YES |
CVE-2001-0952MEDIUM THQ Volition Red Faction Game allows remote attackers to cause a denial of service (hang) of a client or server via packets to UDP port 7755. | Dec 7, 2001 | 5.0 | 28 | NO | YES |
Signals from CVEs in this vendor scope (2 CVEs).
An overview of all social media posts that mention a CVE ID that affects a product developed by Volition.
Media articles that mention a CVE ID that affects a product developed by Volition — matched by CVE ID, not by vendor name.