Skulltag is a community-developed gameplay mod for the Doom engine that extends multiplayer functionality, with a narrowly scoped vulnerability footprint concentrated in its core product. The observed exposure centers on memory-handling issues such as NULL pointer dereferences inherent to engine-level code. Live severity, exploitation, and exposure counts are shown alongside this summary.
The number and severity of CVEs published that impact products developed by Skulltag over time
Signals from CVEs in this vendor scope (1 CVEs).
1 CVEs · Highest risk first
| CVE | Published | CVSS | Risk | KEV | Exploit |
|---|---|---|---|---|---|
CVE-2008-3597HIGH Skulltag before 0.97d2-RC6 allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) by sending a "command 29" packet when the player is not | Aug 12, 2008 | 7.5 | 20 | NO | NO |
Signals from CVEs in this vendor scope (1 CVEs).
An overview of all social media posts that mention a CVE ID that affects a product developed by Skulltag.
Media articles that mention a CVE ID that affects a product developed by Skulltag — matched by CVE ID, not by vendor name.