Ogre3D is a 3D graphics rendering engine used in game development and visualization applications, with observed vulnerabilities concentrating in its core rendering library and centering on memory-safety issues such as heap-based buffer overflows, out-of-bounds writes, NULL pointer dereferences, and improper buffer-boundary enforcement. These weakness classes reflect the low-level graphics processing and memory management inherent to a rendering engine that handles untrusted mesh, texture, and shader data. Current severity, exploitation, and exposure counts are shown alongside this summary.
The number and severity of CVEs published that impact products developed by Ogre3d over time
Signals from CVEs in this vendor scope (2 CVEs).
2 CVEs · Highest risk first
| CVE | Published | CVSS | Risk | KEV | Exploit |
|---|---|---|---|---|---|
CVE-2025-11014HIGH A security flaw has been discovered in OGRECave Ogre up to 14.4.1. This issue affects the function STBIImageCodec::encode of the file /ogre/PlugIns/STBICodec/src/OgreSTBICodec.cpp | Sep 26, 2025 | 7.8 | 25 | NO | NO |
CVE-2025-11017MEDIUM A vulnerability was detected in OGRECave Ogre up to 14.4.1. The impacted element is the function Ogre::LogManager::stream of the file /ogre/OgreMain/src/OgreLogManager.cpp. Perform | Sep 26, 2025 | 5.5 | 20 | NO | NO |
Signals from CVEs in this vendor scope (2 CVEs).
An overview of all social media posts that mention a CVE ID that affects a product developed by Ogre3d.
Media articles that mention a CVE ID that affects a product developed by Ogre3d — matched by CVE ID, not by vendor name.