Multitheftauto is a modding framework for the Grand Theft Auto series, with a narrow but active vulnerability footprint centered on its core multiplayer mod product. The durable signal reflects memory-safety concerns typical of game-engine extensions, with observed weaknesses in buffer-boundary enforcement and related memory-handling issues. Current severity, exploitation activity, and exposure counts are shown alongside this summary.
The number and severity of CVEs published that impact products developed by Multitheftauto over time
Signals from CVEs in this vendor scope (2 CVEs).
2 CVEs · Highest risk first
| CVE | Published | CVSS | Risk | KEV | Exploit |
|---|---|---|---|---|---|
CVE-2005-3064MEDIUM MultiTheftAuto 0.5 patch 1 and earlier does not properly verify client privileges when running command 40, which allows remote attackers to change or delete the message of the day | Sep 27, 2005 | 5.0 | 23 | NO | YES |
CVE-2005-3065MEDIUM MultiTheftAuto 0.5 patch 1 and earlier allows remote attackers to cause a denial of service (application crash) via a crafted command 40 that causes a -1 length to be used and trig | Sep 27, 2005 | 5.0 | 15 | NO | NO |
Signals from CVEs in this vendor scope (2 CVEs).
An overview of all social media posts that mention a CVE ID that affects a product developed by Multitheftauto.
Media articles that mention a CVE ID that affects a product developed by Multitheftauto — matched by CVE ID, not by vendor name.