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Lucasarts

First CVE: Jan 10, 2005Active for: 22 yearsTotal CVEs: 4

Lucasarts' modest vulnerability profile centers on entertainment software titles within the Star Wars franchise, including action games such as Battlefront and the Jedi Knight series. The small volume of disclosures is characterized by generic or placeholder weakness classifications, reflecting the limited structural detail available for legacy gaming titles.

FAUCET AI Generated
4
Total CVEs
More Total CVEs than 79% of tracked vendors
1.3
Avg CVEs / Product / Year
More Avg CVEs / Product / Year than 75% of tracked vendors
5.0
Avg CVSS Score
Higher Avg CVSS Score than 10% of tracked vendors
0.0%
In CISA KEV
Bottom 1%

Trends Over Time

The number and severity of CVEs published that impact products developed by Lucasarts over time

Volume of CVEsAvg CVSS Base Score
First CVE
Jan 10, 2005
21 years ago
Most Recent CVE
May 2, 2005
7,753 days ago

Products(3 total)

Top CVEs

Signals from CVEs in this vendor scope (4 CVEs).

4 CVEs · Highest risk first

CVEPublishedCVSSRiskKEVExploit
CVE-2004-1194MEDIUM
Buffer overflow in Star Wars Battlefront 1.11 and earlier allows remote attackers to cause a denial of service (application crash) via a long nickname.
Jan 10, 20055.028NOYES
CVE-2004-1195MEDIUM
Star Wars Battlefront 1.11 and earlier allows remote attackers to cause a denial of service (application crash) via a join request that contains a memory address that causes the se
Jan 10, 20055.028NOYES
CVE-2005-0984MEDIUM
Buffer overflow in the G_Printf function in Star Wars Jedi Knight: Jedi Academy 1.011 and earlier allows remote attackers to execute arbitrary code via a long message using command
May 2, 20055.024NOYES
CVE-2005-0983MEDIUM
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes t
May 2, 20055.015NONO
View all 4 CVEs →

CVE Severity & Scoring

Severity distribution of CVEs that affect this vendor's products4 CVEs
100%
Severity distribution among all CVEs352,294 CVEs
45%
40%
11%
Medium
Attack Vector
Local0 (0.0%)
Network0 (0.0%)
Unknown4 (100.0%)
Physical0 (0.0%)
Adjacent Network0 (0.0%)
Attack Complexity
Low0 (0.0%)
High0 (0.0%)
Unknown4 (100.0%)
User Interaction
None0 (0.0%)
Unknown4 (100.0%)
Required0 (0.0%)
Privileges Required
Low0 (0.0%)
High0 (0.0%)
None0 (0.0%)
Unknown4 (100.0%)

Exploit Exposure

Signals from CVEs in this vendor scope (4 CVEs).

CISA KEV
0 CVEs
0.0% of CVEs· Bottom 1%
Metasploit
0 CVEs
0.0% of CVEs· Bottom 1%
Nuclei
0 CVEs
0.0% of CVEs· Bottom 1%
ExploitDB
3 CVEs
75.0% of CVEs· 85th percentile

Social Chatter

An overview of all social media posts that mention a CVE ID that affects a product developed by Lucasarts.

Media Mentions

Media articles that mention a CVE ID that affects a product developed by Lucasarts — matched by CVE ID, not by vendor name.

Top CNAs Publishing CVEs For Lucasarts's Products

View all 1 CNAs →