Game Networking Engine

Vendor:

First CVE: Jul 27, 2006 · Active for 19 years

1
Total CVEs
Bottom 1%
1.0
Avg CVEs / Year
Bottom 1%
7.5
Avg CVSS
Higher Avg CVSS than 50% of tracked products
0.0%
KEV Rate
Bottom 1%

Trends Over Time

The number and severity of CVEs published that impact Game Networking Engine over time

Volume of CVEsAvg CVSS Base Score
First CVE
Jul 27, 2006
19 years ago
Most Recent CVE
Jul 27, 2006
7,302 days ago

CVE Severity & Scoring

Game Networking Engine1 CVEs
All CVEs352,294 CVEs
High
Attack Vector
Local0 (0.0%)
Network0 (0.0%)
Unknown1 (100.0%)
Physical0 (0.0%)
Adjacent Network0 (0.0%)
Attack Complexity
Low0 (0.0%)
High0 (0.0%)
Unknown1 (100.0%)
User Interaction
None0 (0.0%)
Unknown1 (100.0%)
Required0 (0.0%)
Privileges Required
Low0 (0.0%)
High0 (0.0%)
None0 (0.0%)
Unknown1 (100.0%)

Top CVEs

Signals from CVEs in this product scope (1 CVEs).

1 CVEs · Highest risk first

CVEPublishedCVSSRiskKEVExploit
Format string vulnerability in the flush_output function in ConsoleStreambuf.cpp in Game Network Engine (GNE) 0.70 and earlier allows remote attackers to cause a denial of service
Jul 27, 20067.520NONO

Exploit Exposure

Signals from CVEs in this product scope (1 CVEs).

CISA KEV
0 CVEs
0.0% of CVEs· Bottom 1%
Metasploit
0 CVEs
0.0% of CVEs· Bottom 1%
Nuclei
0 CVEs
0.0% of CVEs· Bottom 1%
ExploitDB
0 CVEs
0.0% of CVEs· Bottom 1%

Social Chatter

Signals from CVEs in this product scope (1 CVEs).

Media Mentions

Signals from CVEs in this product scope (1 CVEs).

Top CNAs Publishing CVEs For Game Networking Engine

Versions

VersionCVE CountAvg CVSSAvg EPSSKEVExploits
cvs_2006-07-2317.52.7%00