Game Networking Engine
Vendor:
First CVE: Jul 27, 2006 · Active for 19 years
1
Total CVEs
Bottom 1%
1.0
Avg CVEs / Year
Bottom 1%
7.5
Avg CVSS
Higher Avg CVSS than 50% of tracked products
0.0%
KEV Rate
Bottom 1%
Trends Over Time
The number and severity of CVEs published that impact Game Networking Engine over time
Volume of CVEsAvg CVSS Base Score
First CVE
Jul 27, 2006
19 years ago
Most Recent CVE
Jul 27, 2006
7,302 days ago
CVE Severity & Scoring
Game Networking Engine1 CVEs
100%
All CVEs352,294 CVEs
45%
40%
11%
High
Attack Vector
Local0 (0.0%)
Network0 (0.0%)
Unknown1 (100.0%)
Physical0 (0.0%)
Adjacent Network0 (0.0%)
Attack Complexity
Low0 (0.0%)
High0 (0.0%)
Unknown1 (100.0%)
User Interaction
None0 (0.0%)
Unknown1 (100.0%)
Required0 (0.0%)
Privileges Required
Low0 (0.0%)
High0 (0.0%)
None0 (0.0%)
Unknown1 (100.0%)
Top CVEs
Signals from CVEs in this product scope (1 CVEs).
1 CVEs · Highest risk first
| CVE | Published | CVSS | Risk | KEV | Exploit |
|---|---|---|---|---|---|
CVE-2006-3908HIGH Format string vulnerability in the flush_output function in ConsoleStreambuf.cpp in Game Network Engine (GNE) 0.70 and earlier allows remote attackers to cause a denial of service | Jul 27, 2006 | 7.5 | 20 | NO | NO |
Exploit Exposure
Signals from CVEs in this product scope (1 CVEs).
CISA KEV
0 CVEs
0.0% of CVEs· Bottom 1%
Metasploit
0 CVEs
0.0% of CVEs· Bottom 1%
Nuclei
0 CVEs
0.0% of CVEs· Bottom 1%
ExploitDB
0 CVEs
0.0% of CVEs· Bottom 1%
Social Chatter
Signals from CVEs in this product scope (1 CVEs).
Media Mentions
Signals from CVEs in this product scope (1 CVEs).
Top CNAs Publishing CVEs For Game Networking Engine
Versions
| Version | CVE Count | Avg CVSS | Avg EPSS | KEV | Exploits |
|---|---|---|---|---|---|
| cvs_2006-07-23 | 1 | 7.5 | 2.7% | 0 | 0 |