Freedroidrpg

Vendor:

First CVE: Jun 23, 2020 · Active for 6 years

2
Total CVEs
More Total CVEs than 53% of tracked products
2.0
Avg CVEs / Year
Higher CVE frequency than 63% of tracked products
8.8
Avg CVSS
Higher Avg CVSS than 80% of tracked products
0.0%
KEV Rate
Bottom 1%

Trends Over Time

The number and severity of CVEs published that impact Freedroidrpg over time

Volume of CVEsAvg CVSS Base Score
First CVE
Jun 23, 2020
6 years ago
Most Recent CVE
Jun 23, 2020
2,226 days ago

CVE Severity & Scoring

Freedroidrpg2 CVEs
All CVEs353,240 CVEs
HighCritical
Attack Vector
Local1 (50.0%)
Network1 (50.0%)
Unknown0 (0.0%)
Physical0 (0.0%)
Adjacent Network0 (0.0%)
Attack Complexity
Low2 (100.0%)
High0 (0.0%)
Unknown0 (0.0%)
User Interaction
None1 (50.0%)
Unknown0 (0.0%)
Required1 (50.0%)
Privileges Required
Low0 (0.0%)
High0 (0.0%)
None2 (100.0%)
Unknown0 (0.0%)

Top CVEs

Signals from CVEs in this product scope (2 CVEs).

2 CVEs · Highest risk first

CVEPublishedCVSSRiskKEVExploit
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buf
Jun 23, 20209.831NONO
An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any
Jun 23, 20207.823NONO

Exploit Exposure

Signals from CVEs in this product scope (2 CVEs).

CISA KEV
0 CVEs
0.0% of CVEs· Bottom 1%
Metasploit
0 CVEs
0.0% of CVEs· Bottom 1%
Nuclei
0 CVEs
0.0% of CVEs· Bottom 1%
ExploitDB
0 CVEs
0.0% of CVEs· Bottom 1%

Social Chatter

Signals from CVEs in this product scope (2 CVEs).

Media Mentions

Signals from CVEs in this product scope (2 CVEs).

Top CNAs Publishing CVEs For Freedroidrpg

Top CWEs

Versions

VersionCVE CountAvg CVSSAvg EPSSKEVExploits
1.028.81.3%00