CVE-2008-3410 describes a denial-of-service vulnerability affecting Unreal Tournament 3 versions 1.3beta4 and earlier. Remote attackers can crash the game daemon by sending a malformed UDP packet where a size field exceeds the packet's actual length, leading to a NULL pointer dereference. This vulnerability has a CVSS score of 5.0, indicating a medium severity, with a low attack complexity and no authentication required, but only impacts availability. There is no evidence of active exploitation, publicly available exploit code, or significant community discussion or media coverage surrounding this CVE.
| Vendor | Product | Version(s) | CPE |
|---|---|---|---|
<= 1.3CPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_tournament_3:*:beta_4:*:*:*:*:*:* | ||
1.1CPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_tournament_3:1.1:*:*:*:*:*:*:* | ||
1.2CPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_tournament_3:1.2:*:*:*:*:*:*:* |
CVSS version used by this source: 2.0
AV:N/AC:L/Au:N/C:N/I:N/A:P
No social media mentions found for this CVE.
The average CVE in this peer group has 0.0 Twitter, 0.0 Reddit, 0.1 Bluesky, 0.0 Mastodon, and 0.4 GitHub mentions.
No media coverage found for this CVE.
The average CVE in this peer group has 0.0 InfoSec Media, 0.0 Vendor Blog, and 0.0 Security Researcher mentions.
Remediation records are not available for this CVE.