CVE-2007-4443 describes a denial-of-service vulnerability affecting the UCC dedicated server for Unreal Engine, specifically versions from 2003 and 2004, running on Windows. Remote attackers can exploit this by sending specially crafted strings containing numerous 0x07 characters in requests to the images/ directory, the Content-Type field, or HEAD requests, leading to a continuous beep and server slowdown. With a CVSS score of 5.0 (medium severity), this vulnerability is easily exploitable over the network with low attack complexity and no authentication required. The primary impact is limited to availability, causing a denial of service. There is no evidence of active exploitation, and no public exploit code is available in Metasploit, Nuclei, or ExploitDB. Community discussion and media coverage for this CVE are minimal, indicating a low level of public attention.
| Vendor | Product | Version(s) | CPE |
|---|---|---|---|
2003CPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_engine:2003:*:*:*:*:*:*:* | ||
2004CPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_engine:2004:*:*:*:*:*:*:* |
CVSS version used by this source: 2.0
AV:N/AC:L/Au:N/C:N/I:N/A:P
No social media mentions found for this CVE.
The average CVE in this peer group has 0.0 Twitter, 0.0 Reddit, 0.1 Bluesky, 0.0 Mastodon, and 0.4 GitHub mentions.
No media coverage found for this CVE.
The average CVE in this peer group has 0.0 InfoSec Media, 0.0 Vendor Blog, and 0.0 Security Researcher mentions.
Remediation records are not available for this CVE.