CVE-2007-4442 describes a stack-based buffer overflow vulnerability in the logging function of the Unreal engine, specifically affecting versions from 2003 and 2004, as used in its internal web server. This flaw allows remote attackers to trigger a denial of service by sending a request for an excessively long .gif filename within the images/ directory, leading to an application crash. The vulnerability has a CVSS score of 5.0, indicating a medium severity, with a low attack complexity and no authentication required, but only impacts availability. While there is no evidence of active exploitation, an exploit is publicly available on ExploitDB, though the vulnerability has received minimal community discussion or media coverage.
| Vendor | Product | Version(s) | CPE |
|---|---|---|---|
2003CPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_engine:2003:*:*:*:*:*:*:* | ||
2004CPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_engine:2004:*:*:*:*:*:*:* |
CVSS version used by this source: 2.0
AV:N/AC:L/Au:N/C:N/I:N/A:P
No social media mentions found for this CVE.
The average CVE in this peer group has 0.0 Twitter, 0.0 Reddit, 0.1 Bluesky, 0.0 Mastodon, and 0.4 GitHub mentions.
No media coverage found for this CVE.
The average CVE in this peer group has 0.0 InfoSec Media, 0.0 Vendor Blog, and 0.0 Security Researcher mentions.
Remediation records are not available for this CVE.