CVE-2004-2165 describes a denial-of-service vulnerability in Lords of the Realm III version 1.01 and earlier. Remote attackers can crash the game by providing an excessively long nickname during the lobby stage, leading to an unallocated memory write. This vulnerability has a CVSS score of 5.0, indicating a medium severity, and is easily exploitable over the network without authentication or specialized skills, resulting in a partial availability impact. There is no evidence of active exploitation, publicly available exploit code, or significant community discussion surrounding this CVE.
| Vendor | Product | Version(s) | CPE |
|---|---|---|---|
<= 1.01CPE matchmatch criteria | cpe:2.3:a:impressions_games:lords_of_the_realm_iii:*:*:*:*:*:*:*:* |
CVSS version used by this source: 2.0
AV:N/AC:L/Au:N/C:N/I:N/A:P
No social media mentions found for this CVE.
The average CVE in this peer group has 0.0 Twitter, 0.0 Reddit, 0.1 Bluesky, 0.0 Mastodon, and 0.4 GitHub mentions.
No media coverage found for this CVE.
The average CVE in this peer group has 0.0 InfoSec Media, 0.0 Vendor Blog, and 0.0 Security Researcher mentions.
Remediation records are not available for this CVE.