CVE-2003-1433 describes a vulnerability in Epic Games Unreal Engine versions 226f through 436, where the engine fails to validate the challenge key. This flaw allows remote attackers to exhaust the player limit by repeatedly joining a game. The vulnerability has a CVSS score of 4.3, indicating a medium attack complexity and potential for partial availability impact, as attackers can deny service by filling up game slots. There is no evidence of active exploitation, and no public exploit code is available in Metasploit, Nuclei, or ExploitDB, though it has garnered some community discussion with 10 mentions.
| Vendor | Product | Version(s) | CPE |
|---|---|---|---|
226fCPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_engine:226f:*:*:*:*:*:*:* | ||
433CPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_engine:433:*:*:*:*:*:*:* | ||
436CPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_engine:436:*:*:*:*:*:*:* |
CVSS version used by this source: 2.0
AV:N/AC:M/Au:N/C:N/I:N/A:P
The average CVE in this peer group has 0.0 Twitter, 0.0 Reddit, 0.0 Bluesky, 0.0 Mastodon, and 0.2 GitHub mentions.
No media coverage found for this CVE.
The average CVE in this peer group has 0.0 InfoSec Media, 0.0 Vendor Blog, and 0.0 Security Researcher mentions.
Remediation records are not available for this CVE.