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CVE-2021-26826

24
FAUCET Score

CVE-2021-26826 describes a stack overflow vulnerability in Godot Engine versions up to 3.2, stemming from insufficient boundary checks during .TGA image file loading. This flaw carries a high CVSS score of 7.8, indicating a potentially severe impact ranging from system crashes to arbitrary code execution, with an attack vector that can be local or remote and requires user interaction. While the vulnerability is significant, there is currently no evidence of active exploitation, public exploit code, or notable community discussion or media coverage.

Impacted Technologies

VendorProductVersion(s)CPE
<= 3.2CPE matchmatch criteria
cpe:2.3:a:godotengine:godot_engine:*:*:*:*:*:*:*:*

CVSS Data

CVSS version used by this source: 3.1

7.8HIGH

CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H

Attack Vector
LOCAL
Attack Complexity
LOW
Privileges Required
NONE
User Interaction
REQUIRED
Scope
UNCHANGED
Confidentiality Impact
HIGH
Integrity Impact
HIGH
Availability Impact
HIGH
Exploitability Score
1.8
Impact Score
5.9
CvssVersion
3.1

Exploit Intelligence

EPSS Score
1.54%
Probability of exploitation in next 30 days
EPSS Percentile
72.3%
Percentile rank of EPSS score among Peer Group
As of 2026-07-27
Model: v2026.06.15
This CVE's current EPSS score of 0.0154 is in the 71st percentile among its peer group of 11,621 CVEs.

Social Chatter

The average CVE in this peer group has 0.0 Twitter, 0.1 Reddit, 0.1 Bluesky, 0.0 Mastodon, and 0.2 GitHub mentions.

Media Mentions

No media coverage found for this CVE.

The average CVE in this peer group has 0.3 InfoSec Media, 0.0 Vendor Blog, and 0.0 Security Researcher mentions.

Remediation

Patch Available

Vendor Patches (1)

github_advisorypatch availablevia nvd_reference
View patch

References

github.com / godotengine/godot/pull/45701
PatchThird Party Advisory
github.com / godotengine/godot/pull/45701/commits/403e4fd08b0b212e96f53d926e6273e0745eaa5a
PatchThird Party Advisory