CVE-2021-26825 is an integer overflow vulnerability in Godot Engine versions up to 3.2, specifically within the ImageLoaderTGA::load_image() function when processing specially crafted .TGA image files. This flaw can lead to a dynamic stack buffer overflow. With a CVSS score of 7.8 (High), the vulnerability can be triggered locally or remotely, potentially resulting in code execution or system crashes. There is currently no evidence of active exploitation, public exploit code (Metasploit, Nuclei, ExploitDB), or significant community discussion or media coverage surrounding this CVE.
| Vendor | Product | Version(s) | CPE |
|---|---|---|---|
<= 3.2CPE matchmatch criteria | cpe:2.3:a:godotengine:godot_engine:*:*:*:*:*:*:*:* |
CVSS version used by this source: 3.1
CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
The average CVE in this peer group has 0.0 Twitter, 0.1 Reddit, 0.1 Bluesky, 0.0 Mastodon, and 0.2 GitHub mentions.
No media coverage found for this CVE.
The average CVE in this peer group has 0.3 InfoSec Media, 0.0 Vendor Blog, and 0.0 Security Researcher mentions.