CVE-2007-5369 describes a denial-of-service vulnerability in Massive Entertainment World in Conflict 1.000 and earlier. Remote attackers can crash the game daemon by sending a specially crafted string with an invalid third byte to the VoIP port (52999/tcp), leading to a NULL dereference. This vulnerability has a CVSS score of 5.0 (medium severity) due to its network-based attack vector, low complexity, and potential for partial availability impact. There is no evidence of active exploitation, public exploit code (Metasploit, Nuclei, ExploitDB), or significant community discussion or media coverage surrounding this CVE.
| Vendor | Product | Version(s) | CPE |
|---|---|---|---|
1.000CPE matchmatch criteria | cpe:2.3:a:massive_entertainment:world_in_conflict:1.000:*:*:*:*:*:*:* |
CVSS version used by this source: 2.0
AV:N/AC:L/Au:N/C:N/I:N/A:P
No social media mentions found for this CVE.
The average CVE in this peer group has 0.0 Twitter, 0.0 Reddit, 0.1 Bluesky, 0.0 Mastodon, and 0.4 GitHub mentions.
No media coverage found for this CVE.
The average CVE in this peer group has 0.0 InfoSec Media, 0.0 Vendor Blog, and 0.0 Security Researcher mentions.
Remediation records are not available for this CVE.