CVE-2004-2598 describes a vulnerability in Quake II servers prior to R1Q2, affecting products utilizing this server. Remote attackers can corrupt the server's client state data by improperly disconnecting and then reconnecting, which prevents game modifications (mods) from receiving updates on client state changes. This vulnerability has a CVSS score of 5.0 (medium severity), indicating a network-based attack with low complexity and potential for partial integrity impact, though the specific effect depends on the mod in use. There is no evidence of active exploitation, public exploit code (Metasploit, Nuclei, ExploitDB), or significant community discussion or media coverage surrounding this CVE.
| Vendor | Product | Version(s) | CPE |
|---|---|---|---|
| N/A | N/A | n/aCNA affected |
CVSS version used by this source: 2.0
AV:N/AC:L/Au:N/C:N/I:P/A:N
No social media mentions found for this CVE.
The average CVE in this peer group has 0.0 Twitter, 0.0 Reddit, 0.1 Bluesky, 0.0 Mastodon, and 0.4 GitHub mentions.
No media coverage found for this CVE.
The average CVE in this peer group has 0.0 InfoSec Media, 0.0 Vendor Blog, and 0.0 Security Researcher mentions.
Remediation records are not available for this CVE.