CVE-2004-2077 describes a denial-of-service vulnerability in the Nadeo Game Engine, affecting Nadeo TrackMania and Virtual Skipper 3. Remote attackers can crash game servers by sending malformed data to TCP port 2350, likely due to oversized or incorrectly formatted input. This vulnerability has a CVSS score of 5.0, indicating a medium severity, and can be exploited remotely with low attack complexity, leading to a complete loss of availability for affected services. While not observed in active exploitation, a public exploit exists on ExploitDB, though there is minimal community discussion or media coverage surrounding this older vulnerability.
| Vendor | Product | Version(s) | CPE |
|---|---|---|---|
All Versions ImpactedCPE matchmatch criteria | cpe:2.3:a:nadeo:game_engine:*:*:*:*:*:*:*:* | ||
All Versions ImpactedCPE matchmatch criteria | cpe:2.3:a:nadeo:trackmania:*:*:*:*:*:*:*:* | ||
3CPE matchmatch criteria | cpe:2.3:a:nadeo:virtual_skipper:3:*:*:*:*:*:*:* |
CVSS version used by this source: 2.0
AV:N/AC:L/Au:N/C:N/I:N/A:P
No social media mentions found for this CVE.
The average CVE in this peer group has 0.0 Twitter, 0.0 Reddit, 0.1 Bluesky, 0.0 Mastodon, and 0.4 GitHub mentions.
No media coverage found for this CVE.
The average CVE in this peer group has 0.0 InfoSec Media, 0.0 Vendor Blog, and 0.0 Security Researcher mentions.
Remediation records are not available for this CVE.