CVE-2004-1958 describes a directory traversal vulnerability in the manifest.ini file of the Unreal Engine, affecting products like Unreal Tournament and Unreal Tournament 2003. This flaw allows remote attackers to overwrite arbitrary files on a vulnerable system by using ".." sequences within a malicious UMOD file. With a CVSS score of 5.0, this vulnerability is easily exploitable over the network with low complexity, leading to a potential impact of partial integrity loss. While there is no evidence of active exploitation, an exploit is publicly available on ExploitDB, though it has garnered minimal community discussion or media coverage.
| Vendor | Product | Version(s) | CPE |
|---|---|---|---|
433CPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_engine:433:*:*:*:*:*:*:* | ||
436CPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_engine:436:*:*:*:*:*:*:* | ||
451bCPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_tournament:451b:*:*:*:*:*:*:* | ||
2199_macosCPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_tournament_2003:2199_macos:*:*:*:*:*:*:* | ||
2199_win32CPE matchmatch criteria | cpe:2.3:a:epic_games:unreal_tournament_2003:2199_win32:*:*:*:*:*:*:* |
CVSS version used by this source: 2.0
AV:N/AC:L/Au:N/C:N/I:P/A:N
No social media mentions found for this CVE.
The average CVE in this peer group has 0.0 Twitter, 0.0 Reddit, 0.1 Bluesky, 0.0 Mastodon, and 0.4 GitHub mentions.
No media coverage found for this CVE.
The average CVE in this peer group has 0.0 InfoSec Media, 0.0 Vendor Blog, and 0.0 Security Researcher mentions.
Remediation records are not available for this CVE.