CVE-2004-1493 describes a denial-of-service vulnerability affecting Master of Orion III versions 1.2.5 and earlier. Remote attackers can crash game servers by establishing multiple connections using excessively long nicknames, potentially indicating a buffer overflow. This vulnerability has a CVSS score of 5.0, indicating a medium severity, with low attack complexity and no authentication required, leading to a partial availability impact. While not listed on the KEV catalog, an exploit is publicly available on ExploitDB, and the vulnerability has garnered significant community discussion, though no active exploitation or media coverage has been reported.
| Vendor | Product | Version(s) | CPE |
|---|---|---|---|
| N/A | N/A | n/aCNA affected |
CVSS version used by this source: 2.0
AV:N/AC:L/Au:N/C:N/I:N/A:P
The average CVE in this peer group has 0.0 Twitter, 0.0 Reddit, 0.1 Bluesky, 0.0 Mastodon, and 0.4 GitHub mentions.
No media coverage found for this CVE.
The average CVE in this peer group has 0.0 InfoSec Media, 0.0 Vendor Blog, and 0.0 Security Researcher mentions.
Remediation records are not available for this CVE.